Misc work done.
Credits to the entire Character Team as these assets were created/finished/polished by different artists.
Kratos armor upgrades
Concept by Jose Cabrera
Kratos armor upgrades
Concept by Jose Cabrera
Test sample of the CharacterFX Tech I worked on along Rupert Renard (Programming) Dynamic fx system. Head over to www.glaucolonghi.com for more info on that, I'll write a full article on that soon.
Wulver polish work and hair cards
Concept by Yefim Kligerman
Texture/Material work on the main Draugr, setting the standard for the clean look after readability in-game. This piece in particular was textured and worked on by many different artists, including Zac Berry and Raf Grassetti.
Shield Variations texture work
Concept by Vance Kovacs