GOW - Misc

Misc work done.
Credits to the entire Character Team as these assets were created/finished/polished by different artists.

Kratos armor upgrades
Concept by Jose Cabrera

Kratos armor upgrades
Concept by Jose Cabrera

Kratos armor upgrades
Concept by Jose Cabrera

Kratos armor upgrades
Concept by Jose Cabrera

Test sample of the CharacterFX Tech I worked on along Rupert Renard (Programming) Dynamic fx system. Head over to www.glaucolonghi.com for more info on that, I'll write a full article on that soon.

Test sample of the CharacterFX Tech I worked on along Rupert Renard (Programming) Dynamic fx system. Head over to www.glaucolonghi.com for more info on that, I'll write a full article on that soon.

Wulver polish work and hair cards
Concept by Yefim Kligerman

Wulver polish work and hair cards
Concept by Yefim Kligerman

Texture/Material work on the main Draugr, setting the standard for the clean look after readability in-game. This piece in particular was textured and worked on by many different artists, including Zac Berry and Raf Grassetti.

Texture/Material work on the main Draugr, setting the standard for the clean look after readability in-game. This piece in particular was textured and worked on by many different artists, including Zac Berry and Raf Grassetti.

Shield Variations texture work
Concept by Vance Kovacs

Shield Variations texture work
Concept by Vance Kovacs