Throughout the project, realism was a main pillar for us to hit on everything. As our approach to DigiDoubles/Characters evolved, our take on creatures evolved as well.
This one started with a scan of Clay Sparks (Otoy) and some lose concept art by our Concept Team, mainly the fantastic Mike Franchina, and evolved into having some fun with shapes and forms.
This served as a visual target around style and form for the project, along other work as well.
This guy can be seen in the shimmy, stuck and wrapped into tendrils and fascia, done by Larry Kameen.